The Witcher 3: Wild Hunt -
QA Engineering / Quest Support

Company: CD Projekt RED

Software: REDengine, XML, Unreal, Visual Studio

Critical Path and Optional Questlines

Debugging and fixing quests through:
-Adjusting quest logic
- Fixing event tags
- Adapting nav-mesh for bespoke living world events

Gamescom and EGX:
Live Audience Promotion

As a part of the game’s promo tour, I demonstrated the game live at the biggest international game shows.

Internal and External QA Team support

Creating test plans, triaging databases, creating builds for QA teams, both in-house and external.

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Motion Graphics