The Witcher 3: Wild Hunt
QA Engineering / Quest Support
Company: CD Projekt RED
Software: REDengine, XML, Unreal, Visual Studio
critical path and optional questlines
Debugging and fixing quests through:
- adjusting quest logic
- fixing event tags
- adapting nav-mesh for bespoke living world events
Gamescom and EGX:
Live audience promotion
As a part of the game’s promo tour, I demonstrated the game live at the biggest international game shows.
internal and external QA Team support
Creating test plans, triaging databases, distributing builds for QA teams, both in-house and external.