The Witcher 3: Wild Hunt -
QA Engineering / Quest Support
Company: CD Projekt RED
Software: REDengine, XML, Unreal, Visual Studio
Critical Path and Optional Questlines
Debugging and fixing quests through:
-Adjusting quest logic
- Fixing event tags
- Adapting nav-mesh for bespoke living world events
Gamescom and EGX:
Live Audience Promotion
As a part of the game’s promo tour, I demonstrated the game live at the biggest international game shows.
Internal and External QA Team support
Creating test plans, triaging databases, creating builds for QA teams, both in-house and external.