Assassin’s Creed Nexus - UI Art/ UX Design
Company: Electric Square, Ubisoft
Software: Unity, Adobe CC
World of VR Assassinations
As a part of Electric Square, I participated in bringing Ubisoft’s Assassin’s Creed Nexus to life.
In this innovative, Virtual Reality title my focus was on many UI / UX areas of the game, including but not limited to:
Player Movement Calibration Screen
Pause Menu Components
Quest UI and Log
Collection and Upgrades
Coordinating Asset Optimisation Process