Halo Wars 2 - UI Tech Art

Company: Creative Assembly, 343 Industries

Software: In-House engine, Photoshop, XML

Localisation Strings and Game Text

I was populating in game text fields with localisation strings - mission info, unit names, statistics and codex info.

XML Database

I was responsible for keeping the XML database readable and compliant with team’s syntax conventions.

Icons and Reticles

I was populating the game with unit and skill icons, thumbnails, maps and in-game cinematics.

Previous
Previous

Mass Effect: Andromeda “Research and Development” Feature Redesign